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Made with Unity

FROG JUMPING

Is a 2D platformer with a pixel art aesthetic, where the goal is to guide the frog from platform to platform until you complete each level.

Screenshot of Frog Jumping showing the frog on a grass platform next to a tree

One jump, one decision,
one less puddle.

Frog Jumping is a reflex arcade game with a pixel art aesthetic. The goal is to clear each level by reaching the end, until you complete every level in the game. It's a short project, focused on polishing the gameplay rather than the amount of content.

1Generated levels
5Number of lives
2DPixel art
PCWeb and desktop

Everything a good
jumping frog needs

Precise jumping

Simple, responsive controls built for fast-paced runs.

Progressive stages

Every level you clear raises the difficulty: stages become more complex and demanding.

Coins for lives

Collect coins throughout the level to earn extra lives: every 50 coins gives you one more life.

Loss of progress

If you lose all your lives, you lose your progress and have to start over.

What a run looks like

Level 1 of Frog Jumping with the frog jumping between platforms next to a chest
Screenshot of a Frog Jumping run showing the generated stage
Screenshot of Frog Jumping showing the pause menu
End-of-level screen in Frog Jumping right as the frog reaches the goal
Level 1 completed screen in Frog Jumping showing the final result of the run

Jump whenever you want

Available to play directly in your browser.

WebGLWindows